Character:
Fhy is still fairly young and though aware of his limitations
in experience, plunges on into the unknown with apparent enjoyment.
Not the brightest candle in the box Fhy is rustic but not stupid.
Nor is he foolish; he has a wisdom that often leaves keener
intellect in the shade. Voicing common sense that has been over
looked by others though sometimes a little too slowly to have
effect.
He isn't too good at maps or navigating cross country but both
he and Brey can find a tavern that serves hot food no matter
where they are... eventually.
Family:
Father - Big Tyne, Mother - Aish, Sibs
- Iyne, Tyne, (Fhy), Sirn (deceased), Soh (deceased) and Tiff
History:
Born of peasant folk, Fhy's family tended towards tending fields
and growing crops. Fhy probably would have gone the same way,
albiet reluctantly, if a war hadn't cropped up and drafted him
when he was a just outgrowing his coltish ganglyness.
Luck must have smiled on Fhy for he was fortunate enough to be
instructed by no-few far-better-than-average swordsmen and grizzled
veterans who were rather amused to find themselves saddled with
a green recruit who also happened to be a vegetarian.
After surviving the wars Fhy returned home to find his family,
while hale and healthy, rather simple and uninteresting after
his travels.
Nipped by the travel-bug Fhy has, in the recent past, wandered
from battle to battle with his company, hiring his sword out. Now tired of trying
to follow the politics of war and disatisfied with treatment from
the higher powers controlling the last few battles he's been involved
in Fhy's on sabbatical from the Red Feathers thrown his cards in with Brey, an old acquiantance, to
try his fortune at adventuring with mixed success.
View of other party members:
Brey: Fhy trusts Brey completely. He knows the mouse is a thief and a stirrer but also that, at least in regards to friends, there is a code of honour despite the petty larceny. Brey might steal your last copper on a dare but he'd help you find a good meal eight times its worth and a dry place to sleep afterwards.
Gip: Fhy's instinct is to trust her but she is at times so twitchy and spikey that he feels that he's walking on egg shells around her. Despite having no real secrets of his own Fhy is content to leave her to come out of her shell at her own pace.
Keko: Keko bemuses Fhy a little. She is so self confident and set on her own goals. He can admire her music but thinks her a bit of a flibberty gibbit.
Mae: A little sister-cousin by species and someone to protect. Mae is almost the same age as him but has so little life experience outside the monestary that its rather like watching a foal taking its first few steps. He hopes she learns fast but in the mean time there's another herbivore in the party so more reason to find good vegetarian food.
Gone Astray is created
by T Cunnignham and
hosted on comicgenesis,
a free webhosting and site automation service for webcomics.
All content © the creator unless otherwise noted.